Wireframing is an early design stage used to plan the structure and layout of a digital interface. It helps designers decide where content, navigation, and interface elements will appear before adding detailed visual design.
Types of Wireframes
Regarding wireframes, engineers often use two main types: low-fidelity and high-fidelity. Let's start by talking about low-fidelity wireframes.
1. Low-Fidelity Wireframes: A Basic Overview
Low-fidelity wireframes are simple representations of an interface that focus on structure, layout, and content placement rather than detailed visual design. They often use basic shapes, placeholders, and simple text to explore ideas quickly.
A Mobile App Example
For example, when designing a mobile app, a low-fidelity wireframe can show the main screens and how users move between them. Simple shapes and placeholders can represent buttons, images, navigation, and text without focusing on the final visual style.
2. High-Fidelity Wireframes: Refining the Design
High-fidelity wireframes provide a detailed view of the layout, content, spacing, typography, and interface elements before final design and development.
How to Design Wireframes in Figma?
Step 1: Before creating detailed wireframes, identify the main screens users need and how they move between them. This helps determine which frames and interactions need to be created.

Step 2: After the wireframe, we create a grid. It has horizontal and vertical lines that cross. This grid helps organize everything neatly on the page. We'll use it to align the logo, navigation menu, and other content pieces.

Step 3: Add simple shapes, text placeholders, and other basic elements to define the structure of each screen. Use layout guides or grids when they help with alignment and spacing.

Step 4: Add simple placeholders for headings, images, buttons, navigation, and other important content. Focus on placement and hierarchy rather than final visual styling.

Step 5: Apply Auto Layout where appropriate to organize and space elements automatically. It can help wireframes respond when content is added, removed, or resized. Figma currently supports vertical, horizontal, and grid Auto Layout flows.

Step 6: Use Figma's Prototype tab to connect screens and create simple interactions. For example, a button can navigate to another frame, or an element can open an overlay. Figma prototypes use triggers, actions, and animation settings to define interactions.
Step 7: Preview the wireframe or prototype to check the user flow and interactions. Collect feedback and make changes to the layout, content, and interactions before moving to detailed visual design. Figma allows prototypes to be previewed directly while designing.

Properties of Wireframes in Figma
- Structure: Wireframes define the basic layout and organization of an interface.
- Content Placement: They show where important content, navigation, buttons, images, and other elements will appear.
- Flexible Elements: Basic shapes, text, frames, and components can be rearranged as the design evolves.
- User Flow: Multiple frames can be connected to represent how users move through an interface.
- Interactivity: Figma allows wireframes to be connected into simple prototypes for testing user flows and interactions.