Software Development
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Behavioural Design patterns: State
The state pattern deals with altering an object’s behaviour when its state changes. Imagine the case of a class responsible…
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The Functional Style – Part 9
Pragmatism In this series we’ve taken a whirlwind tour through the topics related to functional programming that I think are…
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Put Gosec in Your Pipeline to Spot Source Code Security Problems
Golang keeps trending up and to the right in programming language popularity, for many reasons. Great libraries, which means more…
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Reactive Programming and Relational Databases
Imperative code eats threads at the pace of incoming requests while Software is eating the world. This post discusses the assumptions…
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[MEGA DEAL] Ethical Hacking A to Z Bundle (98% off)
Break Into the Lucrative World of Ethical Hacking with Over 45 Hours of Immersive Content Hey fellow geeks, This week,…
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Behavioural Design patterns: Observer
Observer is one of the most popular design patterns. It has been used a lot on many software use cases…
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An Engineer’s Guide To SLA, SLO, and SLI
Engineers want software systems to be massive, yet be agile, to perform at the highest class, and to not compromise…
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The Functional Style – Part 8
Persistent data structures. We have discussed immutability at length by now. In particular, we have covered how loops can be…
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Java vs Python in 2018 – Detailed Comparison
The world is moving fast and that’s because of the latest technologies. Every aspect of our life depends on updating…
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